Rob Helmer's blog posts matching the tag: web
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2/13/2025 ·
Rewriting my 17-year-old Breakout! clone for the modern web
A post about rewriting my 17-year-old Breakout! clone, now named Meteor Bounce hosted by Stellar Whiskers Games
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1/20/2025 ·
Comparing game development using C and SDL vs. Godot vs. Web
A post comparing and contrasting game development using C and SDL, Godot, and a pure web approach, from a cross-platform perspective.